Wednesday, April 24, 2019


Failbetter Games has released Wayfarer, the first major content update (not expansion) to Sunless Skies. I've been mildly obsessed with that game this year, and this was a great excuse to dive back in again after a break. I was originally planning to do a single post with my thoughts on both the update and my final ambition, The Truth, but that ambition is proving to take a while (which is good! it's a nice and meaty story), so I thought I'd drop in a quick post on the updates.

The most obvious change has been the complete redesign of Albion. At launch, this was by far the largest of the four regions of the game, and it had a very different feel: vast, open, quiet. There were very few obstacles so most voyages were fairly straightforward, straight-line journeys from A to B. Perhaps because it was so spread out, I also very rarely encountered enemies, and so as a whole Albion felt like the safest region in the game, even if technically the Reach enemies are weaker.

I was a little skeptical of the overhaul; based on the description, it sounded similar to their previous redesign of The Reach, and I thought Albion would end up feeling too similar to the other regions in the game and lose its uniqueness. After spending some time in it, though, I'm finding that I like it more than before. There are more obstacles, but navigation feels fundamentally different than in the other places: it isn't a maze like the Reach or littered with islands like Eleutheria. Instead, there are swooping curves that delineate inner regions but don't impede progress inside. So you still get these big pockets of wide-open space inside, but you need to more carefully plan your route in advance, because those walls can extend for quite a ways. (The one part I heartily dislike is the new area around the Royal Society, which is extremely obnoxious to reach, almost as bad as Hybras in The Reach.) Overall, voyages are a bit shorter and significantly more interesting than they used to be.

Maybe even more important than the mechanics of navigation, though, the overall look of Albion has drastically changed. I didn't have any issues with its original presentation, but the update looks gorgeous with a really stunning bronze palette. I think it's also the most alive-looking region now, with tons of subtle or obvious animations scattered around. London itself now feels incredibly alive, with lots of background engines chugging away on a lower plane.

The other major change was the tweaking of the Terror settings, basically making Terror rise faster and becoming a little harder to reduce. I'm really liking this change so far, since Terror is actually something I now need to think about. Before now, the only time I ever worried about Terror was when I was trying to deliberately raise it high enough to craft the Wrath of Heaven - which proved very hard! Otherwise, just sailing around and playing the freebie storylets was always sufficient to keep me well in the safety zone without ever needing to do anything in particular. With the update, I'm starting to care about terror and incorporating that into my planning: keeping an eye on the meter and periodically swinging by Achlys or the Mausoleum or Magdalene's as needed. One caveat: I'm still on my first Legacy so I have a ton of resources available to burn, I am curious if the changes would feel too punishing for a new Captain, but hopefully the first-time station-discovery dispensations would help with that.

Let's see, what else... the interactable Wonders and Horrors are cool, I've only visited a few yet but so far they've been interesting, had good lore, possibly some choices, and rewards that feel worthwhile but not unbalanced.

I kind of like the idea of giving shore leave to officers, but I doubt I'll ever do it. Why on earth would I get rid of the one and only Quartermaster I have? Even temporarily? Even for First Officers or Engineers, the ability to swap in +10 for a stat and +2 for an affiliation on demand is way more valuable than any item or Sovereign generation.

I think that's it. So far I haven't run into any of the new God stories or dealt with after-battle consequences. If those things do happen in the future, I'll include 'em in my upcoming report on The Truth!

Tuesday, April 16, 2019

Homage to Catalonia

For various reasons, I've been thinking a lot over the last couple of years about Homage to Catalonia. It was the first book I read that presented anarchism as anything other than bloodthirsty nihilism, and made democratic socialism appear heroic and admirable. Since the 2016 election, modern groups like Antifa and the DSA have jolted those old memories back to the forefront of my mind, and I've gone on a bit of a retro kick: seeking out the amazing poster art from the Spanish Civil War, reading about the old revolutionary slogans and songs. I've finally belatedly returned to the book, for the first time in over twenty years, partly out of curiosity to see how true my memories are.

The answer is they are somewhat faithful, but not completely trustworthy. I remembered the book as primarily being about the struggle between anarchism, socialism, and Stalinist Communism; that does form the backdrop for many of the events, but for the most part there are only brief references throughout the narrative portion of the book. Orwell makes a point of how irrelevant the political disputes seemed to his experiences at the front, which make up most of the pages of the book. The final chapters in the book give a more focused treatment of the parties and their alliances and betrayals, but never really dives into the ideologies of each faction.

Looking back, I think that reading this book probably prompted me to go off and do additional research on the war and its combatants from other sources; this was in the dark ages before Google or Wikipedia, so I would have combed the card catalog to find another book or two in my high school library. If memory serves, this may have led into my senior-year self-study program on revolutions, which led to some cool research and papers on the French Revolution, the Haitian Revolution and (I think) the Spanish Civil War.

On a personal level, I used to be a rather bloodthirsty young jingo, cheering on America's first invasion of Iraq during Operation Desert Storm. Around this time I was converting into a pacifist, recoiling at our bombings of Serbs during the conflict in Bosnia-Herzegovina; if I didn't already identify as a pacifist, this book probably nudged me further in that direction, as it gives a decidedly unglamorous look at war. Orwell writes more about trying to keep warm at night, foraging for firewood, battling public lice, or eating moldy bread than he does about actual combat. Most of his existence at the front is marked by boredom, toil, and frustration than by fear. When combat does occur, it is exciting but not heroic. He misses his shot, or his gun jams, or some other problem occurs. In later actions he probably kills people, or at least wounds them, but can't be sure: there's a rolled grenade in the dark and a bang and a cry of agony.

Overall, Orwell's attitude towards war seems to occupy a middle ground between Hemingway's grim-but-necessary view and Vonnegut or Heller's war-is-a-meaningless-absurdity takes. Orwell hates war and finds it ridiculous, but he nevertheless feels compelled to fight. He writes "When I joined the militia I had promised myself to kill one Fascist — after all, if each of us killed one they would soon be extinct." It's tempting to view Orwell as an idealist, with his commitment to worldwide revolution and his personal sacrifices, but he's really endlessly making the best of the bad choices before him. I'm somewhat reminded of Bonhoeffer's tormented decision to commit the sin of murder, not believing that it could be justified or excused, but because his conscience demanded it.

You can see Orwell's thoughts on the importance of freedom versus authoritarianism crystallizing during his experiences and being formalized in this book, and they will be presented memorably in their final form in 1984. Homage to Catalonia is a bridge book between his earlier socialist books like Down and Out in Paris and London and his anti-Soviet Animal Farm and 1984. I think it's important to see him as a democratic socialist and not as a liberal: he's on the side of the (self-organized) workers, not the (authoritarian and democratic) police. As he writes, "I have no particular love for the idealized 'worker' as he appears in the bourgeois Communist's mind, but when I see an actual flesh-and-blood worker in conflict with his natural enemy, the policeman, I do not have to ask myself which side I am on." It seems like Orwell's experience of Communist propaganda that distorted and lied about things he directly experienced was what pushed him over the edge into direct opposition to that party.

As a young man, and a libertarian, I embraced the 1984 version of Orwell. I believed that the worst things a government can do is suppress free speech and disseminate falsehood; the solution was to prevent censorship and get the government out of media. As an older lefty, I now see censorship as just a single aspect in a complex problem. The real problem is people not knowing the truth, whether they're consuming the propaganda of Alex Jones lying about Sandy Hook victims, or embracing the delusions of QAnon, and more speech has certainly not dissuaded the masses from massive delusions. I increasingly want to shut down propaganda, or make it harder to find, and get infuriated when corporations like YouTube and Facebook start algorithmically driving victims towards radical falsehoods.

Several years ago I started watching Tropes vs. Women in Video Games, and YouTube's algorithm kept encouraging me to watch hateful misogynistic videos; the algorithm had been hijacked by alt-right provocateurs, but as YouTube is directly profiting off of video views it has an obligation to stop that manipulation. Years later, YouTube continues to funnel young men down a right-wing rabbit hole that leads from debate videos to white-supremacist propaganda. It's a different problem than what Orwell was writing about, as the world and media are more fragmented today, but individuals can do more damage: a single man with a machine gun can wound 800 people in Las Vegas, a single Twitter feed can destroy a reputation or incite a massacre. Orwell's views evolved over time based on what he saw in the world, from Burmese imperialism to London poverty to Soviet show trials, and I'm curious what he would make of the 21st century. Ultimately he always comes down on the side of the people, not as abstract units of political power but as breathing, passionate people who enjoy good food and tobacco and comradeship and sunsets. Honestly, I imagine that he'd feel more comfortable battling the techno-capitalist powers of 2019 than he was fighting intra-left disputes in 1938.

One particularly amusing, albeit potentially "problematic", aspect of this book is Orwell's constant stereotyping of Spaniards. He dryly notes how his life was saved many times thanks to the poor marksmanship of his enemies and his fellow-militiamen. He creates a national character and consistently applies it to all Spanish people in the book: they are unfailingly friendly, lazy, good cooks and enthusiastic eaters. This is a recurring tic of Orwell, who similarly presented the French in Down & Out as smelly and unsanitary, and the Germans as efficient, and the Italians as emotionally demonstrative. All of these stereotypes ultimately reinforce Orwell's own Englishness: despite his professed commitment to global solidarity, he fundamentally is, well, kind of a hobbit: fussy, proper, aghast at poor manners and hygiene, suspicious of other cultures but ultimately buoyed by inner determination and practicality.

The book as a whole kind of reminds me of Nick's disclaimer in The Great Gatsby that he is one of the few honest people he knows. Orwell is trying to be truthful, and openly admits his biases and limitations. He tries to be dispassionate in how he writes about his personal experiences and carefully separates this from the chapters that were built on his research and conversation with friends. All of this gives him a lot of credibility when he then looks at the official reporting and propaganda to come out of the war. We believe him, as he's shared ample criticisms of the POUM and isn't aggrandizing his own stature. I'm left with more admiration for him than ever before: at his courage and sacrifices, and at retaining an open heart and clear eyes, able to grow and change based on the evidence of what he saw.

There were lots of great quotes in this book, but here are a couple that I bothered to jot down. Page numbers from the 1955 Beacon Paperback.

"It was like an allegorical picture of war, the trainload of fresh men gliding proudly up the line, the maimed men sliding slowly down, and all the while the guns on the open trucks making one's heart leap as guns always do, and reviving that pernicious feeling, so difficult to get rid of, that war is glorious after all." - p. 192

"It seems to always be the case when I get mixed up in war or politics - I am conscious of nothing save physical discomfort and a deep desire for this damned nonsense to be over. Afterwards I can see the significance of events, but while they are happening I merely want to be out of them - an ignoble trait, perhaps." - p. 212

Monday, April 15, 2019

Mr. Thrones

And so it begins! That one TV show based on a fantasy series that I really liked has just started its eighth and final season, firmly leaving the books in its dust. My enthusiasm for Game Of Thrones has waned somewhat during its run, and I'm not quite as plugged into the fan community these days, but it remains one of my favorite shows and I'm eagerly looking forward to the remaining episodes.

One small little fan thing I did participate in was the /r/gameofthrones pool. The question this asks is "Who do you want to win the Iron Throne?" Notably, it did not ask who you think will win. There are a lot of names I like on there, but only one honest answer for me: Lyanna Mormont. As incredibly unlikely as it would be, it would be awesome to end the series with her in charge.

The question of who will win is a lot harder, and honestly I don't have great confidence in any particular theory. So here is my personal ranking of what I view as the most-likely to least-likely outcome of the show.

  1. Nobody. I'm more confident that the books will end this way, and there's a decent chance the series will as well. This might include the Throne itself being burnt by dragonfire, or blown up with wildfire, or everyone in the series dying or fleeing to Essos.
  2. Night King. Even if some of our heroes survive, I think there's a fair chance he will win. I don't know if the throne means anything in particular to the White Walkers, but it could be a trophy for them.
  3. Daenerys Targaryen. She's the only person on this list who actually wants the throne at this point besides Cersei. She isn't especially cutthroat, but her ambition and resources and nascent alliances could put her on top.
  4. Jon Snow. He seems a very likely compromise candidate in the same way Robert Baratheon was, with a claim to the throne and strong ties to important factions.
  5. Cersei Lannister.
  6. Tyrion Lannister. I have a hard time seeing him openly sit on the Throne, but (if you subscribe to certain book theories) he may have a strong claim, and he seems like he would be a good ruler. He's much more likely to be Hand again, though.
  7. Sansa Stark. This name and all the remaining ones are significantly less likely.
  8. Bran Stark. Only if everyone above him on this list dies. OR if he wargs into someone above him!
  9. Gendry. Arguably the heir to Robert!
  10. Jaime Lannister.
  11. Arya Stark. She's capable, but I don't see her wanting it. She would make an intriguing Master of Whispers, though.
  12. Lyanna Mormont.
  13. Sam Tarly.
  14. Missandei. She's #2 in my "want to win", but has no faction.
  15. Euron Greyjoy. Realistically he should be much higher since he has ambition, resources, and ruthlessness; but narratively he's a late player and I don't see the TV series building to this.
  16. Theon Greyjoy. Kind of the opposite as Euron: There would be huge narrative satisfaction in his redemption arc ending on the throne, but he definitely doesn't want it.

A few other names that aren't on the list and may be worth considering:
  1. Young Griff. OK, almost definitely not, but it is interesting that they bothered to introduce the Golden Company in the TV show, so there's at least a small chance we're getting a late delivery of that plot.
  2. Jaqn H'ghar. Possibly in the guise of one of the other characters; if so, probably in service to a third character.

Pretty crazy to think of all this speculation building up and then ending in just a few months. I'll be gone on vacation when the series finale drops and am already wondering how I can remain unspoiled until I safely return. 

Tuesday, April 09, 2019

Everything That Can Be Invented Has Been Invented

We live in a highly specialized society. I'm pretty good at writing Android apps for mobile phones, but I have only the vaguest understanding of the many technologies that underlie my career. If I had to I could probably write a compiler, but I couldn't manufacture a phone, or build a cell tower, or fabricate a circuit board, or create a monitor; going deeper, I couldn't make the steel for the tower or the silicon for a circuit board or the liquid crystals (?) for a monitor; heck, I can't even mine the iron to make the steel, and if someone asked me to collect some liquid crystals my first instinct would be to go looking for a wizard.

Fortunately, I now have a book that will solve all my problems: How To Invent Everything, by the inestimable Ryan North. I've avidly followed his online comic Dinosaur Comics for many years, and have felt oddly proud at seeing him branch out and succeed in so many other ventures: publishing books (To Be and/or Not To Be), writing comics (Adventure Time, Squirrel Girl), engaging in thoughtful and nuanced literary criticism (B to the F), climbing out of a hole. In a fun little coincidence, I received his latest book as a Christmas gift, and then got to see him in person when he came to the Bay Area and spoke at a library about 1500 feet away from my home. In person he has the same voice I've come to enjoy so much over the years: fun, wry, curious, generous. He gave a great, discursive but fascinating talk that covered the history of the human race and how he got into comics writing. One major theme to which he kept returning was just much time humanity wasted along the way: thousands and thousands of years when we had all the equipment necessary to do something but hadn't thought to actually do it. He also held a wonderful Q&A session, good-naturedly laughing at the jokes helpfully offered by an elderly veteran ("You're a comedian, here's some jokes you can use!") and discussing everything from his own favorite comics to Aphantasia to the (poseable! never posed!) clip art source of his Dino Comics to... well, all sorts of good and interesting things.

The book itself is great. The conceit is that it's a guide written for time-travelers who get stuck in the Earth's past: at any time that they arrive after humans have started to, uh, become human, it gives detailed and practical instructions on how rebuild the sort of civilization we're used to in the 21st century from scratch. It's designed so you can flip around and read about individual technologies and inventions that you're interested in, but I read it straight through from cover to cover and loved it. It's structured to start with some relatively simple things, like how to make a fire, and then what you can do with that, like how to make charcoal. I've only ever thought of charcoal as a material for making delicious grilled meats, but it's incredibly useful and is used in turn to create a wide variety of other things. You'll learn superior farming techniques so your society can create a calorie surplus, which will then free their bodies and brains to take on more specialized jobs, and eventually you'll be able to teach miners how to mine, blacksmiths how to smith, farriers how to shoe, and so on.

Coolest of all, the book goes all the way up to some truly modern inventions, covering the basics of the internal combustion engine, the airplane, and, yes, the computer. All of these have great diagrams giving helpful context to the descriptions, and are also presented with practical context. While the book tells you how you can create an internal combustion engine, it also cautions that your society will likely not have the precision engineering necessary for a very efficient one, and so you'd be better served by the simpler steam engine. The computer section stirred memories in my mind of my CS201 course back in college, with its NAND gates and full adders, but it also demonstrated how non-electrical computers could be constructed, including ones that used water or undersea crabs. (Which in turn reminded me of Nell's analytical engine from The Diamond Age - I need to re-read that! North and Stephenson share some of the same gift for demystifying technical arcana in an entertaining way.)

This book was super-fun! It was a light and compelling read, but never felt dumbed-down. The strong humor throughout made everything interesting, above and beyond the naturally intriguing how-to structure. I had a blast reading this, and while I hope I never need to rebuild civilization from scratch, I'm in a far better position to do so now than I was last month.